American Art History Volume I Art History Disguised as Fun Volume 1
Finding an art history plan suitable for elementary age children can be difficult. Oft, when it comes to art history, the curriculum is stuffy, wordy, and altogether irksome for little ones. At present, I'k not talking about fine art appreciation, that is something entirely different and is easily done at whatever age. I am strictly referring to art history, more specifically, American Fine art History.
For review, we received the American Fine art History: Semester 1 Book Bundle, which was created by Kristin J. Draeger
Set includes 3 books:
- American Fine art History, Vol. I
- Drawing American Art, Vol. I
- American Fine art Bingo, Vol. I
American Art History, Vol. I
American Art History: Volume I, is arranged chronologically first with the prehistoric menstruum and is divided into sixteen chapters. The term prehistoric e'er raises a red flag for me every bit nosotros are a immature globe believing family. Fourth dimension frames like "betwixt 11,500 and 8,000 B.C" are referenced throughout the first chapter. Does this hateful that nosotros tin can't utilize the curriculum? Of course not! Because this is something we practice together as a family unit, with me reading aloud from the book, I simply skip over those parts.
Each chapter is written in a newspaper style format and introduces one or two pieces of fine art. Some of the chapters take an article with ads shape and others are written like an interview. Instead of being a fact-filled volume, the newspaper style lends to a more conversational or lite and easy tone. Below you can see an example of chapter 16: The Art of Gilbert Stuart.
One-act is sprinkled throughout the lessons. At first, I was a bit put off by the silliness. But then I realized it had 2 benefits – 1) my kids enjoyed information technology! It croaky them up and often atomic number 82 to them asking me to reread certain parts (hello repetition!). And 2) because they enjoyed looking at the pictures and listening to the light-headed stories, they look forward to our next lesson. That in and of itself is a huge feat. I primarily used this for my ii first graders.
The chapters conclude with Forgery games. The games are simple enough that even my three-year-one-time can play. To play, yous compare the real piece of work of art to the "forgery" on the facing page and try to observe 10 differences. The game teaches children to enjoy studying art and encourages them to thoroughly examine each piece with a scrutinizing eye. By spending time comparing 2 images, students spend fourth dimension studying the art in shut item.
Volume ane contains:
- Prehistoric Art
- Mound Architect Art
- Native Southwestern Art
- Iroquois Art
- Taino Art
- John White
- Early on Virginian Art
- Colonial Portraiture
- Matthew Pratt
- Spanish Colonial Architecture
- Benjamin West
- John Singleton Copley
- Paul Revere
- Charles Wilson Peale
- Raphael Peale
- Gilbert Stuart
Drawing American Art, Vol. I
The drawing book helps students recreate the art themselves. Each chapter in the book provides a cartoon project for the corresponding chapter in the principal volume. The step-by-stride instructions are wonderful! The drawing book also includes reproducible templates at the back of the volume that has the start stride already fatigued to ensure correct size and placement of the drawing. You also take the choice of downloading the templates from a web address in the book. Hither's an instance of the step-by-stride instructions.
American Art Bingo, Vol I
This is the companion game for the curriculum simply it tin also be used every bit a standalone game. Nosotros received the book form but it is as well available every bit full size 8.5″ by 11″ flashcards. The book is disposable considering you need to tear it apart in gild to play the game. This is probably my least favorite office of the curriculum. Not the game itself, merely the layout of the book. Y'all have to tear out the pages, but they aren't perforated. One time torn out yous can hands laminate them, making the pages more sturdy. Simply for someone like me who inevitably rips any I'thousand trying to tear out of a book, perforation is a must.
Some more than samples for you.
It includes:
- Instructions
- 32 color flashcards
- 20 color bingo cards (10 usable at any one time because they are double-sided)
The play of this game is but like regular bingo.
Last thoughts
I was surprised by how much the kids similar this program. The multi-sensory way it is taught actually appeals to all learning styles. I suspect information technology would work well in a small grouping setting, like a homeschool coop, too. The collective pieces of art the kids make will be an impressive portfolio. This is definitely something nosotros volition proceed to practice.
The packet is available for $64.49 ($25.36 savings) and individual pricing is as follows:
- American Fine art History: Book I $39.95
- Drawing American Fine art: Volume I $29.95
- American Art Bingo: Volume I $19.95
*I received these items in exchange for my honest opinion and this review. No other compensation was given.*
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